Geo Shape System is a Blender add-on that lets artists build shapekey rigs using Geometry Nodes instead of traditional shapekey workflows. It authors shapes as a node-based graph where target meshes update automatically. This enables a non-destructive workflow and easy reorganization of shapes.
Once the rig is complete, it converts the Geometry Nodes setup to standard Blender shapekeys with drivers!
Its core philosophy is to provide a powerful node-based authoring environment while ultimately delivering ordinary, high-performance shape keys for production use.
The system supports features such as bone-driven controls, sequences, masks, and reusable shape groups that can be applied to different parts of a rig.