JiggleMaker is a Blender addon that streamlines the process of applying soft-body simulation to your characters. Ideal for breasts, buttocks, belly, legs, and any other areas that needs to jiggle.
After testing the addon, I found it to be easy to use and reliable.
JiggleMaker Basic Workflow
You can pick one of several presets: chest, butt, belly and thigh. Then position it in the respective area of your rigged character.
Under “Jiggle Setup” select the Main Mesh (your character) and Jiggle Mesh (the jiggle preset you just positioned). Then select a Physics Preset and press the Apply Jiggle Physics button. That is the basic setup. If you play the animation now, you should see some sort of jiggle in the affected area.
Next, you could add more jiggle meshes in other areas that need secondary motion.
All jiggle meshes stay available in the scene as wire-frame, non-renderable objects. If you select them, you can tweak their properties under the Cloth Settings section. If you play the animation and adjust the various values such as Mass, Tension, Gravity, etc., you’ll see the jiggle simulation change in real time in the 3D viewport which makes adjustment quick and intuitive.
The full version of the addon is available for purchase on Super Hive Market. However, a free version with limited functionality is also available for download on Gumroad.
Full/Paid Version of Jiggle Maker
Jiggle Maker 2.0 Free Download (lite version)
Manual Jiggle Workflow
It’s important to note that JiggleMaker automates a process that can be done manually in Blender. I made a video about the manual jiggle workflow using Blender’s soft body physics (or rather cloth physics as you’ll find out in the video).
JiggleMaker Tutorial by the addon creator
Here is a video presentation of JiggleMaker by the addon developer. It is not narrated but I found it easy enough to follow. Since I like the addon, a narrated video tutorial by CGDive should be available shortly.