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Rigging

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Mocap & Retargeting

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Rig On The Fly

Quick Link
https://dypsloom.com/Assets/RigOnTheFly/
Pricing
free
Sub-Categories
Auto-RiggingAuto-RiggingSpace SwitchingSpace Switching

Rig on the Fly is a rigging tool for Blender 3.6 and 4.4. It is available for free and aims to simplify and speed up the animation workflow.

Inspired by Richard Lico's Space Switching techniques, it automates repetitive rigging tasks by creating the exact control rig you need for a specific animation on the fly (as the addon’s name suggests).

This approach allows animators to dynamically change how the rig functions without losing existing motion. It enables animators to focus more on performance rather than working around rig limitations.

Rig on the Fly offers features like space switching, IK/FK control, and rig states to provide a clean and flexible animation experience. You can bake down the rig and remove all traces of the add-on once the animation is complete.

Personally, I found it useful in mocap editing and clean-up since you can non-destructively give any limb of the motion capture data a temporary control (such as IK) and use it to more easily improve the motion. Then bake the edits back to the mocap bones and discard the temporary controls. This leaves you with a simple mocap skeleton that you can retarget to other rigs.

Downloads

https://dypsloom.com/Assets/RigOnTheFly/

https://gitlab.com/dypsloom/rigonthefly

Quick Overview Rig On The Fly

Documentation & Tutorials

ReadMe

README.md · master · Dypsloom / RigOnTheFly · GitLab

Blender Dynamic Rigging tool used to speed up and simplify animation workflow.

gitlab.com

README.md · master · Dypsloom / RigOnTheFly · GitLab

Presentation Playlist by the Addon Developers

Additional Information by Rigging Dojo

Agora community Free Blender Rigs - Rigging Dojo

In collaboration with Agora.Community and AnimChallange, we converted a few assets for Maya created by Riot Games, to Blender. We used Blender 2.92 and the RigOnTheFly addon is required to get the most from these rigs. Look at the learning guide video on this page for a quick introduction of features and we recommend fully […]

www.riggingdojo.com

Agora community Free Blender Rigs - Rigging Dojo

Underlying Principles

Rig on the Fly is heavily inspired by Richard Lico’s animation workflow based on Space Switching.

Richard’s GDC Talk discussing the Space Switching Workflow

Animating Quill: Creating an Emotional Experience

In this 2018 GDC talk, Polyarc's Richard Lico details the methods he uses to create honest performances for Moss's mouse protagonist which elevate the emotional bond between Quill and the player. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

www.youtube.com

Animating Quill: Creating an Emotional Experience

Richard’s Course teaching the workflow

Animation Sherpa

Space Switching is the first available course covering Richard's unique personal workflow which he used to animate Moss, as well as his contributions towards Destiny, Halo and many other games.

www.animationsherpa.com

Podcast

A podcast discussing some of the underlying principles and ideas behind Rig on the Fly.

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