Rig on the Fly is a free and dynamic rigging tool for Blender 3.6 and 4.4 designed to simplify and speed up the animation workflow.
Inspired by Richard Lico's Space Switching techniques, it automates repetitive rigging tasks by creating the exact rig you need for a specific animation on the fly (as addon’s name suggests).
This approach allows animators to dynamically change how the rig functions without losing existing motion. It enables animators to focus more on performance rather than working around rig limitations.
Rig on the Fly offers features like space switching, IK/FK control, and rig states to provide a clean and flexible animation experience. You can bake down the rig and remove all traces of the add-on once the animation is complete.
Downloads
https://dypsloom.com/Assets/RigOnTheFly/
https://gitlab.com/dypsloom/rigonthefly
Documentation & Tutorials
ReadMe
GitLab README.md · master · Dypsloom / RigOnTheFly · GitLab
Presentation Playlist by the Addon Developers
Additional Information by Rigging Dojo
Agora community Free Blender Rigs - Rigging Dojo
In collaboration with Agora.Community and AnimChallange, we converted a few assets for Maya created by Riot Games, to Blender. We used Blender 2.92 and the RigOnTheFly addon is required to get the most from these rigs. Look at the learning guide video on this page for a quick introduction of features and we recommend fully […]
www.riggingdojo.com
Underlying Principles
Rig on the Fly is heavily inspired by Richard Lico’s animation worflow based on Space Switching.
Richard’s GDC Talk discussing the Space Switching Wokflow
Animating Quill: Creating an Emotional Experience
In this 2018 GDC talk, Polyarc's Richard Lico details the methods he uses to create honest performances for Moss's mouse protagonist which elevate the emotional bond between Quill and the player. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
www.youtube.com
Richard’s Course teaching the workflow
Animation Sherpa
Space Switching is the first available course covering Richard's unique personal workflow which he used to animate Moss, as well as his contributions towards Destiny, Halo and many other games.
www.animationsherpa.com
Podcast
A podcast discussing some of the underlying principles and ideas behind Rig on the Fly.