Quick Linkhttps://crowdsim3d.com/PricingpaidInformation & Video TutorialsCrowdSim3DCrowdSim 3D is an agent based crowd and traffic simulation add-on for Blender. With this add-on you can easily create different types of crowds for your scene. Using the Blender Node Editor you can visually program the behavior of the crowd. CrowdSim3D supports different algorithms for navigation and avoidance and uses velocity based animation blending. With the traffic sim you can easily configure your traffic and junctions. Animation of car signals are also supported.www.youtube.comBlender Conference TalksInteracting crowdsIn crowds characters move and behave as a whole and there is individual interaction. In Battle scenes, for example, soldiers run as a group but when in battle they make individual decisions and respond to one another. How can you mix crowd and individual behavior to get a more realistic crowd animation? This is one of the challenges that Monique has been working on for CrowdSim3D. In this presentation Monique will explain the challenge with more realistic crowds and how she has solved this for CrowdSim3D. She will talk about animation scheduling and blending, state engines combined with model specific variables, problems with force avoidance and a playback functionality. "Interacting crowds" by Monique Dewanchand -- Learn more about Blender Conference 2023 at https://conference.blender.org/2023/ #BCON23 #b3dwww.youtube.comCrowds for BattleCrowdSim3D is a crowd and traffic simulation add-on for Blender. Lately we've been working on improving the add-on for battle related simulations; marching, running, path following, target navigation, formations, avoidance and animation blending for seamless animation transitions. In this presentation, Monique will talk about several challenges related to battle scenes and how the add-on solves these. From crowds following a path or influencing their route to several crowds mixing in while avoiding each other and other, moving or stationary, obstacles and also blending agent actions to generate seamless walk or run animations. "Crowds for Battle" by Monique Dewanchand Blender Conference 2022 2022-10-28 13:00 at the studio.www.youtube.com